Maeid
future retrospective narrative

would you tell me, please,
which way I ought to go from here?
that depends a good deal on
where you want to get to...

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Info on MAEID

MAEID [Büro für Architektur und transmediale Kunst] is an interdisciplinary practice questioning the relationship between the human, space and performativity. The work needs to be understood as a seamless interaction between computation, the material and the virtual, living systems & machines.

MAEID is led by Daniela Mitterberger and Tiziano Derme.

Within the team are operating collaborating continously different professionals and artists.


MAEID Büro für Architektur und transmediale Kunst

Vienna, Zurich,
mail_ office@maeid.com ; mitterberger.daniela@gmail.com; tiziano.derme@gmail.com
phone_ +41 782132577/ +41 786850099

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Events

2022, Future of Construction / 21. - 23. June 2022
Symposiums on Construction Robotics and Computational Design for Sustainable Construction


2022, AI Share Lab / 10. - 11. June 2022
Playing Models: Artificial Intelligence, Architecture and Storytelling


2022, CHI New Orleans / 30. April - 5. May 2022
IRoP: Augmented Interactive Design and Fabrication for On-site Robotic Plastering


2022, MRAC Workshop / 2022


2022, UCL Bartlett Bio-Integrated Design Seminar Lecture / 2022
Synchronous Gardens


2022, Degrees of Life / 23. February - 11. March 2022


2021, University of Brno School of Architecture Input Lecture / 2. December 2021
The Magic Queen: New Perspectives Between Architecture and Ecology


2021, FELT conference + E.feeder performance / 4 - 5 November 2021
Renewables Futures Conference


2021, Princess of Asturias Awards / 22 October 2021
Sylva


2021, Venice Biennale Round Table "Angewandte Session" / 25. September 2021
On the Possibilities and Responsibilities of Applied Understanding Through Art and Research


2021, Seoul Biennale / 16. Septemeber - 31. October 2021
"Re-mediated Zone"


2021, MSD University of Melbourne Input Lecture / 8. July 2021
MSD at HOME and AA Visiting Schools Melbourne presents: Daniela MITTERBERGER & Tiziano DERME


2021, Werkleitz Festival / 18. June - 4. July 2021
The Eye of the Other


2021, Venice Biennale / 22. May - 31. July 2021
Magic Queen


2020, TOUCH ME Festival / 17. September - 3. October 2020


2020, Exhibition "Quarantine" at Art workshop Lazareti in Dubrovnik / 9 - 13 September 2020
The Eye of the Other


2020, AA Summer School (MSD) / 6 - 16 July 2020
Digital Embodiment in Archietecture


2020, Angewandte Praxis / 24 June 2020
Alien Life: Between Brains. Bacteria, and Matter 2020


2020, Angewandte Festival / 23 - 26 June 2020
Co-Corporeality


2019, [Human : Computer ] workshop and symposium / 04, 06, 07, 08.December
Computer vision, interactive systems and creative coding


2019, OU\ /ERT : Phytophilie – Chlorophobie – Savoirs Situés, Emmetrop-Transpalette Bourges / 18. October - 18. January 2020


2019, anotHER VIEWture / 5. -7. September 2019
lectures, talks, presentations


2019, Ars Electronica / 5 - 9 September 2019
Out of the Box


2019, ACADIA: Ubiquity and Autonomy / October 24-26, 2019
Soil 3D-printing


2019, Dutch Design Week Eindhoven / 19.-27.october 2019
Stone sustainable 3dprinting


2019, AUGMENT AND DISRUPT conference / 1-3 March
Speaker - IMPAKT Center for Media Culture Utrecht


2019, EMAP/EMARE / Jul.-Oct.
Emergent Media Artist - Residence at Bandit Mages Bourges(FR)


2018, ARS ELECTRONICA "Error" / 6-10 Sept.
Exhibition- Pahoehoe Beauty


2018, GLOBAL CONTROL conference / 13-15 Sept.
Speaker-RIXC,Center for New Media Culture Riga (LV)


2017, NGV Triennale Melbourne / Dec-Apr.
Exhbition/Screening-The Savage Mind


2016, ACADIA:POSTHUMAN FRONTIERS / 27-29 Oct.
Paper presentation - Growth Based Fabrication Techniques for Bacterial Cellulose



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AgileX 4 - bio modelling masterclass for Agile X 4
Agile X - Masterclass

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The main idea was to install a loop between two separated grasshopper files and unity, allowing an interaction in virtual reality / unity.Within unity one can cut / distort geometry, which is recalculated on computer 1 and send to comp 2, where it starts to re-grow around you in real-time. In this workshop biologists will be introduced to 3D digital design tools in order to model biological systems. The course will look at ORGANIC MODELLING and then look at animations and morphing in order to model the development of biological system. 

-What would a pseudo dev bio perpsective on design mean for its materialization?

-What design tools do have already or need to creatr to suport this new way of looking at design?

-What would an immersive design experience be like?

-What opportunities does an evolutionary perspective provide to an (architectural) typology?

-What opportunites a developmental perspective provide to a single design instance?

-What would a model of developmental biology that we could all understand and use in design and science look like (5D trans-disciplinary ontogentical model of a developing system) ?

Credits
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Tutors: Alex Degaris-Boot, Andrew Lymm-Penning, Aurélien Forget, Brett Abroe, Claire Timpani, Conor Mannering, Daish Malani, Daniela Mitterberger, Fraser Murison, Gwilyn Saunders, James Wilson, Julie Collins, Kei Hoshi, Kelly Carpenter, Linus
Tan, Mark Langman, Nimish Biloria, Patrick Scott, Roxane Adams, Shane Haddy, Simon Biggs,Thomas Kuys, Gwilyn Saunders, Timothy Tuppence, Tiziano Derme and William Mount

Students: --

Otto Loewi Gasse 18/3
8042 - Graz
AUS
info@maeid.com